

Let me give an example on how it should be done… My belief is shipments should work like actual shipments. **Gun-Dealers magically spawn shipments… Shoot up the city ,and boom… Server is empty or a mass RDM conflict has happened. After this… They will become worn out ,and must be brought back to the backpack maker to be fixed up. These backpacks will stay with the player for Five Entrys/Exits of the server. This backpack would contain the items which the player has ,but if the player is killed he/she is killed non-roleplay items will be dropped (guns,drugs,and other useless items…). Inventory Systems could be adapted so that players can buy backpacks from other players. **This has been a standstill request by many. If a mass adaption was made to insure that these weapons of Dark RP weren’t shitty particle rape it would be also in benefit of the server considering during any form of mass raid (very rare in Dark RP) would be allowed to work in roleplay with the consideration that weapons wouldn’t lag up the sever ,and cause problems for the rest of the players.

These weapons are at an evened out state as it is ,and don’t need much work to improve ,and fix up. In personal belief, I would like to see majority of the weapons switched out from CS:S to HL2.
Gmod darkrp server with backpack how to#
Everyone knows how to use the weapons from CS:S ,and we have to num them down too make sure they are not over-powered. **In most regards… CS:S weapons are annoying as fuck. You would gain licenses by purchasing them ,and more serious licenses such as police,officer,and gun dealing will be restricted too application format which a player must be trusted by the sever ,and have the respect of he admins. They agree that most classes should be dropped ,and the system from Gmod RP (licenses/flagging) should be adapted to Dark RP in a somewhat Gmod/Dark RP hybrid gamemode. **This has been requested by a majority of players mixed from Facepunch ,and Dark RP servers.
